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41. Sticky:[Summer 2014] Pirate Faction Battleships - in Player Features and Ideas Discussion [original thread]
Fabulous Rod wrote: The rate at which battleships die is not an issue, it is the speed at which everything else dies, the frigates and cruisers, that determines how quickly you can deploy salvage drones. Right there, You just implied you u...
- by Doggy Dogwoofwoof - at 2014.05.28 20:22:00
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42. Sticky:[Summer 2014] Pirate Faction Battleships - in Player Features and Ideas Discussion [original thread]
Fabulous Rod wrote: Wrong. Ships get out of range and then then a lack of missile velocity DOES effect the damage of the ship. The rate at which battleships die is not an issue, it is the speed at which everything else dies, the frigates an...
- by Doggy Dogwoofwoof - at 2014.05.28 20:16:00
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43. Sticky:[Summer 2014] Pirate Faction Battleships - in Player Features and Ideas Discussion [original thread]
Fabulous Rod wrote: KaDa en Bauldry wrote: Fabulous Rod wrote: The facts prove you wrong. Fact is, you haven't posted any fit that supplies your claims, you just went on about light drones and torps. Pretty much almost all facts point t...
- by Doggy Dogwoofwoof - at 2014.05.28 20:07:00
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44. Sticky:[Summer 2014] Pirate Faction Battleships - in Player Features and Ideas Discussion [original thread]
Fabulous Rod wrote: Barton Breau wrote: Kaarous Aldurald wrote: Fabulous Rod wrote: Try reading all the valid complaints. There aren't any. Well, we could have had slightly more drone and slightly less missile dps to keep it s...
- by Doggy Dogwoofwoof - at 2014.05.28 18:46:00
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45. Sticky:[Summer 2014] Pirate Faction Cruisers - in Player Features and Ideas Discussion [original thread]
Vincintius Agrippa wrote: Also, I find it hilarious that ccp gave out 3x geckos (Heavy Drones), when no sub capital ships is capable of deploying more than two. 7 geckos, :D
- by Doggy Dogwoofwoof - at 2014.05.27 19:27:00
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46. Sticky:[Summer 2014] Pirate Faction Battleships - in Player Features and Ideas Discussion [original thread]
afkalt wrote: Doggy Dogwoofwoof wrote: Barton Breau wrote: Its playstyle preference, just keep in mind that 1 vs 2 tp on a 275m/s bs is 622 vs 816 fury dps (2x rigor II + flare I), and gardes 1 vs 2 omis are 35+23 vs 39+30 , if we want ...
- by Doggy Dogwoofwoof - at 2014.05.27 08:44:00
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47. Sticky:[Summer 2014] Pirate Faction Battleships - in Player Features and Ideas Discussion [original thread]
Barton Breau wrote: Its playstyle preference, just keep in mind that 1 vs 2 tp on a 275m/s bs is 622 vs 816 fury dps (2x rigor II + flare I), and gardes 1 vs 2 omis are 35+23 vs 39+30 , if we want to trust eft. How well that translates to re...
- by Doggy Dogwoofwoof - at 2014.05.27 07:05:00
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48. Sticky:[Summer 2014] Pirate Faction Battleships - in Player Features and Ideas Discussion [original thread]
Barton Breau wrote: Doggy Dogwoofwoof wrote: Barton Breau wrote: Doggy Dogwoofwoof wrote: Mind sharing the fits you tried? trying to deiced on my final fit ill use Edit, My possible Fit Nothing fancy, i just played around the idea...
- by Doggy Dogwoofwoof - at 2014.05.27 06:34:00
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49. Sticky:[Summer 2014] Pirate Faction Battleships - in Player Features and Ideas Discussion [original thread]
Barton Breau wrote: Doggy Dogwoofwoof wrote: Foxstar Damaskeenus wrote: I noticed the Nestor isn't in that list. Any reason? It is designed to be already "balanced". BUTTTTTTTTTTTTTTTTTTT its not Err, you could argue that it atually ...
- by Doggy Dogwoofwoof - at 2014.05.27 06:12:00
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50. New Typhoon - in Player Features and Ideas Discussion [original thread]
Grunnax Aurelius wrote: http://themittani.com/news/typhoon-aesthetic-changes http://i.imgur.com/r9gzMBd.gif Can we please change the Typhoon to be a Drone / Missile Boat Minmatar Battleship Bonus (per skill level): 5% bonus to Drone dam...
- by Doggy Dogwoofwoof - at 2014.05.27 05:42:00
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51. Sticky:[Summer 2014] Pirate Faction Battleships - in Player Features and Ideas Discussion [original thread]
Foxstar Damaskeenus wrote: I noticed the Nestor isn't in that list. Any reason? It is designed to be already "balanced". BUTTTTTTTTTTTTTTTTTTT its not
- by Doggy Dogwoofwoof - at 2014.05.27 05:35:00
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52. Sticky:[Summer 2014] Pirate Faction Battleships - in Player Features and Ideas Discussion [original thread]
Fabulous Rod wrote: Unfortunately, your hollow words are meaningless. The facts remain:. The Rattlesnake did not need to lose its missile velocity bonus, nor its bonus to all its drones or 400m3 drone bay. These are nasty nerfs to a ship tha...
- by Doggy Dogwoofwoof - at 2014.05.27 05:19:00
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53. Sticky:[Summer 2014] Pirate Faction Battleships - in Player Features and Ideas Discussion [original thread]
Fabulous Rod wrote: baltec1 wrote: Even with the old missile bonus, you cant snipe with torps. With the new bonus, cruise missiles do more damage with much greater range than the old torps had. Light drones are unneeded as when in pve hea...
- by Doggy Dogwoofwoof - at 2014.05.27 05:11:00
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54. Sticky:[Summer 2014] Pirate Faction Battleships - in Player Features and Ideas Discussion [original thread]
Fabulous Rod wrote: baltec1 wrote: Fabulous Rod wrote: Kaarous Aldurald wrote: rabbledabble You lost every argument several pages back when you said that there aren't any valid complaints about the Rattlesnake. You obviously don't ...
- by Doggy Dogwoofwoof - at 2014.05.27 05:06:00
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55. Sticky:[Summer 2014] Pirate Faction Battleships - in Player Features and Ideas Discussion [original thread]
Barton Breau wrote: Doggy Dogwoofwoof wrote: Mind sharing the fits you tried? trying to deiced on my final fit ill use Edit, My possible Fit Nothing fancy, i just played around the idea to do as much dps as possible with ~100km drone ra...
- by Doggy Dogwoofwoof - at 2014.05.27 04:00:00
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56. Sticky:[Summer 2014] Pirate Faction Battleships - in Player Features and Ideas Discussion [original thread]
Barton Breau wrote: afkalt wrote: And it is - aside from the fitting it is better in every way. The only thing keeping fleet typhoons from blotting out the sun in PvE-land is the wafter-thin-balls-of-steel-kill-or-be-killed-tankGäó. A ratt...
- by Doggy Dogwoofwoof - at 2014.05.27 03:13:00
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57. Sticky:[Summer 2014] Pirate Faction Battleships - in Player Features and Ideas Discussion [original thread]
Sgt Ocker wrote: Kaarous Aldurald wrote: Sgt Ocker wrote: Kaarous Aldurald wrote: Oh, and you failed to answer my question. Barring doing it wrong with light or ewar drones, what possible use did any of you have for the previous Rattl...
- by Doggy Dogwoofwoof - at 2014.05.27 02:32:00
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58. Sticky:[Summer 2014] Pirate Faction Battleships - in Player Features and Ideas Discussion [original thread]
epicurus ataraxia wrote: Fabulous Rod wrote: Kaarous Aldurald wrote: Clearly you haven't tried it on SiSi. It chews through smaller ships like little else in the game. For a battleship platform, it's especially impressive. You clea...
- by Doggy Dogwoofwoof - at 2014.05.26 20:53:00
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59. Sticky:[Summer 2014] Pirate Faction Battleships - in Player Features and Ideas Discussion [original thread]
Rod, how much applied dps do Rage torps deal, and how much do fury cruise deal. Also Post your fit
- by Doggy Dogwoofwoof - at 2014.05.25 05:04:00
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60. Sticky:[Summer 2014] Pirate Faction Battleships - in Player Features and Ideas Discussion [original thread]
Fabulous Rod wrote: Doggy Dogwoofwoof wrote: Fabulous Rod wrote: stoicfaux wrote: Fabulous Rod wrote: The loss of missile velocity bonus is also a nasty nerf, which gave viability to torpedo fits and greatly helped with sniping. I...
- by Doggy Dogwoofwoof - at 2014.05.25 04:05:00
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